[Author]
Author = Mikul
[Description]
Description = 
[Objectives]
Objectivescount = 59

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1983,987
Objectives[0]positionY = 5176,33
Objectives[0]positionZ = 47,6391
Objectives[0]Heading = 165
Objectives[0]model = a_m_y_golfer_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 8
Objectives[0]mission_Actors[0]positionX = 1969,007
Objectives[0]mission_Actors[0]positionY = 5176,463
Objectives[0]mission_Actors[0]positionZ = 47,81409
Objectives[0]mission_Actors[0]Heading = 165
Objectives[0]mission_Actors[0]String_Name = a_m_y_golfer_01
Objectives[0]mission_Actors[0]Relationship_Group = Neutral
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 1
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 1967,163
Objectives[0]mission_Vehicles[0]positionY = 5176,551
Objectives[0]mission_Vehicles[0]positionZ = 47,46876
Objectives[0]mission_Vehicles[0]Heading = 165,0522
Objectives[0]mission_Vehicles[0]Name = Rancher XL
Objectives[0]mission_Vehicles[0]Model = rancherxl
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBistonBrown
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 56
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 10
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]positionX = 1781,725
Objectives[0]mission_Vehicles[1]positionY = 3632,882
Objectives[0]mission_Vehicles[1]positionZ = 33,96492
Objectives[0]mission_Vehicles[1]Heading = 324,9927
Objectives[0]mission_Vehicles[1]Name = Washington
Objectives[0]mission_Vehicles[1]Model = washington
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlackPurple
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicBlackPurple
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1969,739
Objectives[1]positionY = 5176,95
Objectives[1]positionZ = 46,81714
Objectives[1]SetPlayerActor_Use_Player = False
Objectives[1]SetPlayerActor_Player_Controllable = False
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = True
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 2
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 1969,739
Objectives[1]Task_List[0]PositionY = 5176,95
Objectives[1]Task_List[0]PositionZ = 47,31714
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]Task_List[1]Type = TalkingTask
Objectives[1]Task_List[1]positionX = 1969,698
Objectives[1]Task_List[1]positionY = 5175,92
Objectives[1]Task_List[1]positionZ = 47,29691
Objectives[1]Task_List[1]time = 25
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1964,233
Objectives[2]positionY = 5166,487
Objectives[2]positionZ = 47,66917
Objectives[2]Cutscenes_Time = 0
Objectives[2]Cutscenes_Trans_Time = 0
Objectives[2]Cutscenes_FOV = 40
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0,1
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = True
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 1
Objectives[2]Cutscenes_Follow_Hieght = 0
Objectives[2]Cutscenes_Follow_Angle = 200
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1965,106
Objectives[3]positionY = 5169,227
Objectives[3]positionZ = 47,80149
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 5
Objectives[3]Cutscenes_FOV = 40
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0,1
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = True
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 0,1
Objectives[3]Cutscenes_Follow_Hieght = 0
Objectives[3]Cutscenes_Follow_Angle = 200
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1965,957
Objectives[4]positionY = 5172,291
Objectives[4]positionZ = 47,92707
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 0
Objectives[4]Cutscenes_FOV = 40
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0,1
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = True
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 0,1
Objectives[4]Cutscenes_Follow_Hieght = 0
Objectives[4]Cutscenes_Follow_Angle = 195
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = Daniel: Fucking kidnappers... Why was it my son?!
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = 1961,667
Objectives[5]positionY = 5172,721
Objectives[5]positionZ = 46,86338
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 5
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = ~d~Daniel~w~: I promised my self that nothing will go wrong this time...
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 1958,908
Objectives[6]positionY = 5172,402
Objectives[6]positionZ = 46,96207
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 5
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = ~d~Daniel~w~: God damnit! I hate my self...
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = 1959,958
Objectives[7]positionY = 5170,097
Objectives[7]positionZ = 46,85424
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 5
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = ~d~Daniel~w~: I will do everything to save Maxwell...
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = 1957,712
Objectives[8]positionY = 5170,762
Objectives[8]positionZ = 46,85206
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 5
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Teleport_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1970,021
Objectives[9]positionY = 5176,162
Objectives[9]positionZ = 46,7988
Objectives[9]ObjectiveRotation = 505
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1968,987
Objectives[10]positionY = 5174,404
Objectives[10]positionZ = 46,77331
Objectives[10]SetPlayerActor_Use_Player = True
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[10]SetPlayerActor_Use_Actor = False
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Neutral
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 99
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 1
Objectives[10]TaskListCount = 1
Objectives[10]Task_List[0]Type = EnterVehicle
Objectives[10]Task_List[0]PositionX = 1966,921
Objectives[10]Task_List[0]PositionY = 5176,834
Objectives[10]Task_List[0]PositionZ = 47,3368
Objectives[10]Task_List[0]Speed = 1
Objectives[10]Task_List[0]SeatIndex = -1
Objectives[10]Task_List[0]TaskIndex = 0
Objectives[10]Task_List[0]Warp = True
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1968,087
Objectives[11]positionY = 5169,725
Objectives[11]positionZ = 47,83724
Objectives[11]Cutscenes_Time = 0
Objectives[11]Cutscenes_Trans_Time = 0
Objectives[11]Cutscenes_FOV = 30
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = True
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = False
Objectives[11]Cutscenes_Follow_Distancee = 10
Objectives[11]Cutscenes_Follow_Hieght = 1
Objectives[11]Cutscenes_Follow_Angle = 0
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = ~d~Daniel~w~: I don't think i can survive more waiting...
Objectives[12]Type = Timeout_Objective
Objectives[12]positionX = 1968,196
Objectives[12]positionY = 5172,689
Objectives[12]positionZ = 46,7327
Objectives[12]Timeout_Min = 0
Objectives[12]Timeout_Sec = 5
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = ~d~Daniel~w~: Why can't they leave normal people alone?!
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 1956,681
Objectives[13]positionY = 5167,996
Objectives[13]positionZ = 46,51822
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 5
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = ~d~Daniel~w~: Man... These motherfuckers will pay for this...
Objectives[14]Type = Timeout_Objective
Objectives[14]positionX = 1958,949
Objectives[14]positionY = 5167,321
Objectives[14]positionZ = 46,72196
Objectives[14]Timeout_Min = 0
Objectives[14]Timeout_Sec = 5
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = 
Objectives[15]Type = Timeout_Objective
Objectives[15]positionX = 1961,614
Objectives[15]positionY = 5168,002
Objectives[15]positionZ = 46,62464
Objectives[15]Timeout_Min = 0
Objectives[15]Timeout_Sec = 3
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 1
Objectives[15]ObjectiveMessages[0]positionX = 1961,177
Objectives[15]ObjectiveMessages[0]positionY = 5166,869
Objectives[15]ObjectiveMessages[0]positionZ = 46,54699
Objectives[15]ObjectiveMessages[0]Message = Hello Daniel. Come to Sandy Shores, we need to talk.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = Vce11@1#
Objectives[15]ObjectiveMessages[0]Subject = Son
Objectives[15]ObjectiveMessages[0]MessageColor = Red
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[16]Text = ~d~Daniel~w~: Finally... I'm comming for you Max...
Objectives[16]Type = Timeout_Objective
Objectives[16]positionX = 1958,978
Objectives[16]positionY = 5163,421
Objectives[16]positionZ = 46,00998
Objectives[16]Timeout_Min = 0
Objectives[16]Timeout_Sec = 5
Objectives[16]mission_ActorsCount = 2
Objectives[16]mission_Actors[0]Survive_Number = 0
Objectives[16]mission_Actors[0]Failed_Text = 
Objectives[16]mission_Actors[0]Remove_After = 0
Objectives[16]mission_Actors[0]positionX = 1783,656
Objectives[16]mission_Actors[0]positionY = 3632,203
Objectives[16]mission_Actors[0]positionZ = 34,40931
Objectives[16]mission_Actors[0]Heading = 300
Objectives[16]mission_Actors[0]String_Name = s_m_y_waretech_01
Objectives[16]mission_Actors[0]Relationship_Group = Neutral
Objectives[16]mission_Actors[0]AddBlip = False
Objectives[16]mission_Actors[0]ShowCone = False
Objectives[16]mission_Actors[0]Invincible = False
Objectives[16]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[0]AlwaysFight = True
Objectives[16]mission_Actors[0]Seeing_Range = 30
Objectives[16]mission_Actors[0]Hearing_Range = 30
Objectives[16]mission_Actors[0]CombatMovement = Offensive
Objectives[16]mission_Actors[0]weapon = Pistol50
Objectives[16]mission_Actors[0]Variation = Custom
Objectives[16]mission_Actors[0]Task = 0
Objectives[16]mission_Actors[0]Task_Guard_Range = 5
Objectives[16]mission_Actors[0]Task_Stay_In_Range = True
Objectives[16]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[0]Task_Scenario = NONE
Objectives[16]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 4
Objectives[16]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[16]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 2
Objectives[16]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[16]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[16]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[16]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[16]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[16]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[16]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[16]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[16]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[16]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[16]mission_Actors[1]Survive_Number = 0
Objectives[16]mission_Actors[1]Failed_Text = 
Objectives[16]mission_Actors[1]Remove_After = 0
Objectives[16]mission_Actors[1]positionX = 1784,353
Objectives[16]mission_Actors[1]positionY = 3630,844
Objectives[16]mission_Actors[1]positionZ = 34,32618
Objectives[16]mission_Actors[1]Heading = 325
Objectives[16]mission_Actors[1]String_Name = s_m_y_robber_01
Objectives[16]mission_Actors[1]Relationship_Group = Neutral
Objectives[16]mission_Actors[1]AddBlip = False
Objectives[16]mission_Actors[1]ShowCone = False
Objectives[16]mission_Actors[1]Invincible = False
Objectives[16]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[1]AlwaysFight = True
Objectives[16]mission_Actors[1]Seeing_Range = 30
Objectives[16]mission_Actors[1]Hearing_Range = 30
Objectives[16]mission_Actors[1]CombatMovement = Offensive
Objectives[16]mission_Actors[1]weapon = Pistol50
Objectives[16]mission_Actors[1]Variation = Default
Objectives[16]mission_Actors[1]Task = 0
Objectives[16]mission_Actors[1]Task_Guard_Range = 5
Objectives[16]mission_Actors[1]Task_Stay_In_Range = True
Objectives[16]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[1]Task_Scenario = NONE
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 7
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 24
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 26
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 34
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 36
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 43
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[5] = 47
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[6] = 51
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = Drive to ~y~Sandy Shores~w~.
Objectives[17]Text2 = 
Objectives[17]Text3 = 
Objectives[17]Failed_Text = 
Objectives[17]Type = Checkpoint
Objectives[17]Checkpoint_Type = 45
Objectives[17]Reserved = 1
Objectives[17]ColorR = 255
Objectives[17]ColorG = 255
Objectives[17]ColorB = 0
Objectives[17]ColorA = 255
Objectives[17]IconColorR = 255
Objectives[17]IconColorG = 255
Objectives[17]IconColorB = 0
Objectives[17]IconColorA = 255
Objectives[17]positionX = 1758,519
Objectives[17]positionY = 3662,922
Objectives[17]positionZ = 33,3635
Objectives[17]Heading = 785
Objectives[17]Diameter = 2
Objectives[17]minimum_hight = 2
Objectives[17]maximum_hight = 10
Objectives[17]TriggerDistance = 1
Objectives[17]PlaySound = False
Objectives[17]LoseWanted = True
Objectives[17]Stop_Vehicle = True
Objectives[17]DeliverVehicleOnly = False
Objectives[17]DeliverTrailor = False
Objectives[17]DeliverTowTruck = False
Objectives[17]DeliverVehicleCargobob = False
Objectives[17]DeliverPropCargobob = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = 
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = 1761,337
Objectives[18]positionY = 3665,41
Objectives[18]positionZ = 33,33846
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 3
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 1
Objectives[18]ObjectiveMessages[0]positionX = 1761,337
Objectives[18]ObjectiveMessages[0]positionY = 3665,41
Objectives[18]ObjectiveMessages[0]positionZ = 33,33846
Objectives[18]ObjectiveMessages[0]Message = We see you boy. Exit your car and slowly approach building next to you.
Objectives[18]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[0]Sender = Vce11@1#
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Red
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[19]Text = Approach the ~y~building~w~.
Objectives[19]Text2 = 
Objectives[19]Text3 = 
Objectives[19]Failed_Text = 
Objectives[19]Type = Checkpoint
Objectives[19]Checkpoint_Type = 45
Objectives[19]Reserved = 1
Objectives[19]ColorR = 255
Objectives[19]ColorG = 255
Objectives[19]ColorB = 0
Objectives[19]ColorA = 255
Objectives[19]IconColorR = 255
Objectives[19]IconColorG = 255
Objectives[19]IconColorB = 0
Objectives[19]IconColorA = 255
Objectives[19]positionX = 1777,987
Objectives[19]positionY = 3649,188
Objectives[19]positionZ = 33,46608
Objectives[19]Heading = 955
Objectives[19]Diameter = 1
Objectives[19]minimum_hight = 2
Objectives[19]maximum_hight = 10
Objectives[19]TriggerDistance = 1
Objectives[19]PlaySound = False
Objectives[19]LoseWanted = True
Objectives[19]Stop_Vehicle = True
Objectives[19]DeliverVehicleOnly = False
Objectives[19]DeliverTrailor = False
Objectives[19]DeliverTowTruck = False
Objectives[19]DeliverVehicleCargobob = False
Objectives[19]DeliverPropCargobob = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = 
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = 1781,217
Objectives[20]positionY = 3648,442
Objectives[20]positionZ = 33,43889
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 3
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 1
Objectives[20]ObjectiveMessages[0]positionX = 1781,217
Objectives[20]ObjectiveMessages[0]positionY = 3648,442
Objectives[20]ObjectiveMessages[0]positionZ = 33,43889
Objectives[20]ObjectiveMessages[0]Message = We're waiting behind the building come.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[0]Sender = Vce11@1#
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Red
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[21]Text = Go behind the ~y~building~w~.
Objectives[21]Text2 = 
Objectives[21]Text3 = 
Objectives[21]Failed_Text = 
Objectives[21]Type = Checkpoint
Objectives[21]Checkpoint_Type = 45
Objectives[21]Reserved = 1
Objectives[21]ColorR = 255
Objectives[21]ColorG = 255
Objectives[21]ColorB = 0
Objectives[21]ColorA = 255
Objectives[21]IconColorR = 255
Objectives[21]IconColorG = 255
Objectives[21]IconColorB = 0
Objectives[21]IconColorA = 255
Objectives[21]positionX = 1787,239
Objectives[21]positionY = 3634,798
Objectives[21]positionZ = 33,31892
Objectives[21]Heading = 860
Objectives[21]Diameter = 1
Objectives[21]minimum_hight = 2
Objectives[21]maximum_hight = 10
Objectives[21]TriggerDistance = 1
Objectives[21]PlaySound = False
Objectives[21]LoseWanted = True
Objectives[21]Stop_Vehicle = True
Objectives[21]DeliverVehicleOnly = False
Objectives[21]DeliverTrailor = False
Objectives[21]DeliverTowTruck = False
Objectives[21]DeliverVehicleCargobob = False
Objectives[21]DeliverPropCargobob = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Teleport_Objective
Objectives[22]Text = 
Objectives[22]positionX = 1787,298
Objectives[22]positionY = 3634,795
Objectives[22]positionZ = 33,33001
Objectives[22]ObjectiveRotation = 860
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Cutscenes_Objective
Objectives[23]Text = 
Objectives[23]positionX = 1788,089
Objectives[23]positionY = 3633,214
Objectives[23]positionZ = 34,47033
Objectives[23]Cutscenes_Time = 0
Objectives[23]Cutscenes_Trans_Time = 0
Objectives[23]Cutscenes_FOV = 40
Objectives[23]Cutscenes_Shake = Hand
Objectives[23]Cutscenes_Amplitude = 0
Objectives[23]Cutscenes_FadeOut = False
Objectives[23]Cutscenes_FadeIn = False
Objectives[23]Cutscenes_End = False
Objectives[23]Cutscenes_Point_At_Position = True
Objectives[23]Cutscenes_Point_At_Player = False
Objectives[23]Cutscenes_Point_At_Actor = False
Objectives[23]Cutscenes_Point_At_Vehicle = False
Objectives[23]Cutscenes_Follow_Player = False
Objectives[23]Cutscenes_Follow_Actor = False
Objectives[23]Cutscenes_Follow_Vehicle = False
Objectives[23]Cutscenes_Follow_Distancee = 0,1
Objectives[23]Cutscenes_Follow_Hieght = 0
Objectives[23]Cutscenes_Follow_Angle = 65
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = 1786,53
Objectives[24]positionY = 3630,862
Objectives[24]positionZ = 33,26583
Objectives[24]SetPlayerActor_Use_Player = False
Objectives[24]SetPlayerActor_Player_Controllable = False
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[24]SetPlayerActor_Use_Actor = True
Objectives[24]SetPlayerActor_RelationshipGroup_Change = False
Objectives[24]SetPlayerActor_RelationshipGroup = Neutral
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = True
Objectives[24]Int_Task = 99
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]TaskListCount = 2
Objectives[24]Task_List[0]Type = TalkingTask
Objectives[24]Task_List[0]positionX = 1786,53
Objectives[24]Task_List[0]positionY = 3630,862
Objectives[24]Task_List[0]positionZ = 33,76583
Objectives[24]Task_List[0]time = 4
Objectives[24]Task_List[1]Type = GestureAnimationTask
Objectives[24]Task_List[1]positionX = 1786,53
Objectives[24]Task_List[1]positionY = 3630,862
Objectives[24]Task_List[1]positionZ = 33,76583
Objectives[24]Task_List[1]time = 1000
Objectives[24]Task_List[1]animName = gesture_hello
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = ???: Hello there Daniel. Are you enjoying your day?
Objectives[25]Type = Timeout_Objective
Objectives[25]positionX = 1783,701
Objectives[25]positionY = 3627,081
Objectives[25]positionZ = 33,42259
Objectives[25]Timeout_Min = 0
Objectives[25]Timeout_Sec = 4
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = 1783,923
Objectives[26]positionY = 3627,429
Objectives[26]positionZ = 33,41709
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = False
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 4
Objectives[26]Task_List[0]Type = TalkingTask
Objectives[26]Task_List[0]positionX = 1783,923
Objectives[26]Task_List[0]positionY = 3627,429
Objectives[26]Task_List[0]positionZ = 33,91709
Objectives[26]Task_List[0]time = 4
Objectives[26]Task_List[1]Type = GestureAnimationTask
Objectives[26]Task_List[1]positionX = 1783,923
Objectives[26]Task_List[1]positionY = 3627,429
Objectives[26]Task_List[1]positionZ = 33,91709
Objectives[26]Task_List[1]time = 1000
Objectives[26]Task_List[1]animName = gesture_hand_left
Objectives[26]Task_List[2]Type = GestureAnimationTask
Objectives[26]Task_List[2]positionX = 1783,923
Objectives[26]Task_List[2]positionY = 3627,429
Objectives[26]Task_List[2]positionZ = 33,91709
Objectives[26]Task_List[2]time = 1000
Objectives[26]Task_List[2]animName = gesture_hand_right
Objectives[26]Task_List[3]Type = GestureAnimationTask
Objectives[26]Task_List[3]positionX = 1783,923
Objectives[26]Task_List[3]positionY = 3627,429
Objectives[26]Task_List[3]positionZ = 33,91709
Objectives[26]Task_List[3]time = 1000
Objectives[26]Task_List[3]animName = gesture_hand_down
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = ???: The birds are singing, sun shines and sounds of your son being locked in a basement. Ain't it beautiful?
Objectives[27]Type = Timeout_Objective
Objectives[27]positionX = 1785,679
Objectives[27]positionY = 3628,232
Objectives[27]positionZ = 33,39828
Objectives[27]Timeout_Min = 0
Objectives[27]Timeout_Sec = 4
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Cutscenes_Objective
Objectives[28]Text = 
Objectives[28]positionX = 1784,8
Objectives[28]positionY = 3632,042
Objectives[28]positionZ = 34,54721
Objectives[28]Cutscenes_Time = 0
Objectives[28]Cutscenes_Trans_Time = 0
Objectives[28]Cutscenes_FOV = 40
Objectives[28]Cutscenes_Shake = Hand
Objectives[28]Cutscenes_Amplitude = 0
Objectives[28]Cutscenes_FadeOut = False
Objectives[28]Cutscenes_FadeIn = False
Objectives[28]Cutscenes_End = False
Objectives[28]Cutscenes_Point_At_Position = True
Objectives[28]Cutscenes_Point_At_Player = False
Objectives[28]Cutscenes_Point_At_Actor = False
Objectives[28]Cutscenes_Point_At_Vehicle = False
Objectives[28]Cutscenes_Follow_Player = False
Objectives[28]Cutscenes_Follow_Actor = False
Objectives[28]Cutscenes_Follow_Vehicle = False
Objectives[28]Cutscenes_Follow_Distancee = 0,1
Objectives[28]Cutscenes_Follow_Hieght = 0
Objectives[28]Cutscenes_Follow_Angle = 225
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1783,372
Objectives[29]positionY = 3635,625
Objectives[29]positionZ = 33,40081
Objectives[29]SetPlayerActor_Use_Player = True
Objectives[29]SetPlayerActor_Player_Controllable = False
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = False
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 2
Objectives[29]Task_List[0]Type = TalkingTask
Objectives[29]Task_List[0]positionX = 1783,372
Objectives[29]Task_List[0]positionY = 3635,625
Objectives[29]Task_List[0]positionZ = 33,90081
Objectives[29]Task_List[0]time = 4
Objectives[29]Task_List[1]Type = GestureAnimationTask
Objectives[29]Task_List[1]positionX = 1783,372
Objectives[29]Task_List[1]positionY = 3635,625
Objectives[29]Task_List[1]positionZ = 33,90081
Objectives[29]Task_List[1]time = 1000
Objectives[29]Task_List[1]animName = gesture_point
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = ~d~Daniel~w~: What did you do to him you maggots?!
Objectives[30]Type = Timeout_Objective
Objectives[30]positionX = 1783,424
Objectives[30]positionY = 3636,005
Objectives[30]positionZ = 33,40392
Objectives[30]Timeout_Min = 0
Objectives[30]Timeout_Sec = 4
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = 1785,084
Objectives[31]positionY = 3636,864
Objectives[31]positionZ = 33,32096
Objectives[31]SetPlayerActor_Use_Player = True
Objectives[31]SetPlayerActor_Player_Controllable = False
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[31]SetPlayerActor_Use_Actor = False
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]TaskListCount = 2
Objectives[31]Task_List[0]Type = TalkingTask
Objectives[31]Task_List[0]positionX = 1785,084
Objectives[31]Task_List[0]positionY = 3636,864
Objectives[31]Task_List[0]positionZ = 33,82096
Objectives[31]Task_List[0]time = 4
Objectives[31]Task_List[1]Type = GestureAnimationTask
Objectives[31]Task_List[1]positionX = 1785,084
Objectives[31]Task_List[1]positionY = 3636,864
Objectives[31]Task_List[1]positionZ = 33,82096
Objectives[31]Task_List[1]time = 1000
Objectives[31]Task_List[1]animName = getsure_its_mine
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = ~d~Daniel~w~: I will kill each one of you if you did something!
Objectives[32]Type = Timeout_Objective
Objectives[32]positionX = 1785,234
Objectives[32]positionY = 3637,014
Objectives[32]positionZ = 33,31236
Objectives[32]Timeout_Min = 0
Objectives[32]Timeout_Sec = 5
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Cutscenes_Objective
Objectives[33]Text = 
Objectives[33]positionX = 1785,863
Objectives[33]positionY = 3634,507
Objectives[33]positionZ = 34,53569
Objectives[33]Cutscenes_Time = 0
Objectives[33]Cutscenes_Trans_Time = 0
Objectives[33]Cutscenes_FOV = 40
Objectives[33]Cutscenes_Shake = Hand
Objectives[33]Cutscenes_Amplitude = 0,1
Objectives[33]Cutscenes_FadeOut = False
Objectives[33]Cutscenes_FadeIn = False
Objectives[33]Cutscenes_End = False
Objectives[33]Cutscenes_Point_At_Position = True
Objectives[33]Cutscenes_Point_At_Player = False
Objectives[33]Cutscenes_Point_At_Actor = False
Objectives[33]Cutscenes_Point_At_Vehicle = False
Objectives[33]Cutscenes_Follow_Player = False
Objectives[33]Cutscenes_Follow_Actor = False
Objectives[33]Cutscenes_Follow_Vehicle = False
Objectives[33]Cutscenes_Follow_Distancee = 0,1
Objectives[33]Cutscenes_Follow_Hieght = 0
Objectives[33]Cutscenes_Follow_Angle = 30
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 1787,555
Objectives[34]positionY = 3637,816
Objectives[34]positionZ = 33,2132
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = False
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 2
Objectives[34]Task_List[0]Type = TalkingTask
Objectives[34]Task_List[0]positionX = 1788,303
Objectives[34]Task_List[0]positionY = 3637,514
Objectives[34]Task_List[0]positionZ = 33,78745
Objectives[34]Task_List[0]time = 5
Objectives[34]Task_List[1]Type = GestureAnimationTask
Objectives[34]Task_List[1]positionX = 1788,303
Objectives[34]Task_List[1]positionY = 3637,514
Objectives[34]Task_List[1]positionZ = 33,78745
Objectives[34]Task_List[1]time = 1000
Objectives[34]Task_List[1]animName = gesture_easy_now
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = ???: Easy there friend, you don't want your son's finger or something else sent to you, do you?
Objectives[35]Type = Timeout_Objective
Objectives[35]positionX = 1787,685
Objectives[35]positionY = 3637,577
Objectives[35]positionZ = 33,23335
Objectives[35]Timeout_Min = 0
Objectives[35]Timeout_Sec = 5
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = 1789,672
Objectives[36]positionY = 3635,937
Objectives[36]positionZ = 33,28419
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = False
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 2
Objectives[36]Task_List[0]Type = TalkingTask
Objectives[36]Task_List[0]positionX = 1789,261
Objectives[36]Task_List[0]positionY = 3635,423
Objectives[36]Task_List[0]positionZ = 33,79698
Objectives[36]Task_List[0]time = 4
Objectives[36]Task_List[1]Type = GestureAnimationTask
Objectives[36]Task_List[1]positionX = 1789,261
Objectives[36]Task_List[1]positionY = 3635,423
Objectives[36]Task_List[1]positionZ = 33,79698
Objectives[36]Task_List[1]time = 1000
Objectives[36]Task_List[1]animName = gesture_why_left
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = ???: I think you should be calm and listen to us.
Objectives[37]Type = Timeout_Objective
Objectives[37]positionX = 1789,432
Objectives[37]positionY = 3635,277
Objectives[37]positionZ = 33,29416
Objectives[37]Timeout_Min = 0
Objectives[37]Timeout_Sec = 4
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Cutscenes_Objective
Objectives[38]Text = 
Objectives[38]positionX = 1785,143
Objectives[38]positionY = 3628,575
Objectives[38]positionZ = 34,57154
Objectives[38]Cutscenes_Time = 0
Objectives[38]Cutscenes_Trans_Time = 0
Objectives[38]Cutscenes_FOV = 50
Objectives[38]Cutscenes_Shake = Hand
Objectives[38]Cutscenes_Amplitude = 0
Objectives[38]Cutscenes_FadeOut = False
Objectives[38]Cutscenes_FadeIn = False
Objectives[38]Cutscenes_End = False
Objectives[38]Cutscenes_Point_At_Position = True
Objectives[38]Cutscenes_Point_At_Player = False
Objectives[38]Cutscenes_Point_At_Actor = False
Objectives[38]Cutscenes_Point_At_Vehicle = False
Objectives[38]Cutscenes_Follow_Player = False
Objectives[38]Cutscenes_Follow_Actor = False
Objectives[38]Cutscenes_Follow_Vehicle = False
Objectives[38]Cutscenes_Follow_Distancee = 0,1
Objectives[38]Cutscenes_Follow_Hieght = 0
Objectives[38]Cutscenes_Follow_Angle = 185
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 1788,641
Objectives[39]positionY = 3628,403
Objectives[39]positionZ = 33,38213
Objectives[39]SetPlayerActor_Use_Player = True
Objectives[39]SetPlayerActor_Player_Controllable = False
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[39]SetPlayerActor_Use_Actor = False
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 2
Objectives[39]Task_List[0]Type = TalkingTask
Objectives[39]Task_List[0]positionX = 1788,641
Objectives[39]Task_List[0]positionY = 3628,403
Objectives[39]Task_List[0]positionZ = 33,88213
Objectives[39]Task_List[0]time = 5
Objectives[39]Task_List[1]Type = GestureAnimationTask
Objectives[39]Task_List[1]positionX = 1788,641
Objectives[39]Task_List[1]positionY = 3628,403
Objectives[39]Task_List[1]positionZ = 33,88213
Objectives[39]Task_List[1]time = 1000
Objectives[39]Task_List[1]animName = gesture_no_way
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = ~d~Daniel~w~: Alright, alright let's not be ridicolous here.
Objectives[40]Type = Timeout_Objective
Objectives[40]positionX = 1788,651
Objectives[40]positionY = 3628,32
Objectives[40]positionZ = 33,38319
Objectives[40]Timeout_Min = 0
Objectives[40]Timeout_Sec = 5
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = 1784,333
Objectives[41]positionY = 3624,675
Objectives[41]positionZ = 33,45074
Objectives[41]SetPlayerActor_Use_Player = True
Objectives[41]SetPlayerActor_Player_Controllable = False
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = False
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 2
Objectives[41]Task_List[0]Type = TalkingTask
Objectives[41]Task_List[0]positionX = 1784,333
Objectives[41]Task_List[0]positionY = 3624,675
Objectives[41]Task_List[0]positionZ = 33,95074
Objectives[41]Task_List[0]time = 4
Objectives[41]Task_List[1]Type = GestureAnimationTask
Objectives[41]Task_List[1]positionX = 1784,333
Objectives[41]Task_List[1]positionY = 3624,675
Objectives[41]Task_List[1]positionZ = 33,95074
Objectives[41]Task_List[1]time = 1000
Objectives[41]Task_List[1]animName = gesture_hand_right
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = ~d~Daniel~w~: What do you want for my son's freedom and for you to leave us alone...?
Objectives[42]Type = Timeout_Objective
Objectives[42]positionX = 1784,333
Objectives[42]positionY = 3624,675
Objectives[42]positionZ = 33,45074
Objectives[42]Timeout_Min = 0
Objectives[42]Timeout_Sec = 5
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = 1786
Objectives[43]positionY = 3625,847
Objectives[43]positionZ = 33,42702
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = False
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 99
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = mic_chatter
Objectives[43]Task_Time = 1
Objectives[43]TaskListCount = 2
Objectives[43]Task_List[0]Type = TalkingTask
Objectives[43]Task_List[0]positionX = 1786
Objectives[43]Task_List[0]positionY = 3625,847
Objectives[43]Task_List[0]positionZ = 33,92702
Objectives[43]Task_List[0]time = 4
Objectives[43]Task_List[1]Type = GestureAnimationTask
Objectives[43]Task_List[1]positionX = 1786
Objectives[43]Task_List[1]positionY = 3625,847
Objectives[43]Task_List[1]positionZ = 33,92702
Objectives[43]Task_List[1]time = 1000
Objectives[43]Task_List[1]animName = gesture_point
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Text = ???: That's what i was waiting for, one milion dollars. Hehehe.
Objectives[44]Type = Timeout_Objective
Objectives[44]positionX = 1786,035
Objectives[44]positionY = 3625,886
Objectives[44]positionZ = 33,42635
Objectives[44]Timeout_Min = 0
Objectives[44]Timeout_Sec = 4
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Set_Player_Actor_Objective
Objectives[45]Text = 
Objectives[45]positionX = 1789,116
Objectives[45]positionY = 3626,226
Objectives[45]positionZ = 33,40892
Objectives[45]SetPlayerActor_Use_Player = True
Objectives[45]SetPlayerActor_Player_Controllable = False
Objectives[45]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[45]SetPlayerActor_Use_Actor = False
Objectives[45]SetPlayerActor_RelationshipGroup_Change = False
Objectives[45]SetPlayerActor_RelationshipGroup = Neutral
Objectives[45]SetPlayerActor_Invincible_Change = False
Objectives[45]SetPlayerActor_Invincible = False
Objectives[45]SetPlayerActor_NewTask = True
Objectives[45]Int_Task = 99
Objectives[45]Task_Repeat = False
Objectives[45]Task_Timeout = False
Objectives[45]Task_Guard_Range = 10
Objectives[45]Task_Stay_In_Range = True
Objectives[45]Task_Wander_Range = 10
Objectives[45]Task_Scenario = NONE
Objectives[45]Task_TalkingAnimation = mic_chatter
Objectives[45]Task_Time = 1
Objectives[45]TaskListCount = 2
Objectives[45]Task_List[0]Type = TalkingTask
Objectives[45]Task_List[0]positionX = 1789,116
Objectives[45]Task_List[0]positionY = 3626,226
Objectives[45]Task_List[0]positionZ = 33,90892
Objectives[45]Task_List[0]time = 4
Objectives[45]Task_List[1]Type = GestureAnimationTask
Objectives[45]Task_List[1]positionX = 1789,116
Objectives[45]Task_List[1]positionY = 3626,226
Objectives[45]Task_List[1]positionZ = 33,90892
Objectives[45]Task_List[1]time = 1000
Objectives[45]Task_List[1]animName = gesture_displeased
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Text = ~d~Daniel~w~: WHAT?! I don't have that much money! Isn't there something else?
Objectives[46]Type = Timeout_Objective
Objectives[46]positionX = 1789,116
Objectives[46]positionY = 3626,226
Objectives[46]positionZ = 33,40892
Objectives[46]Timeout_Min = 0
Objectives[46]Timeout_Sec = 5
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = 1791,505
Objectives[47]positionY = 3628,093
Objectives[47]positionZ = 33,37546
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = False
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 99
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]TaskListCount = 2
Objectives[47]Task_List[0]Type = TalkingTask
Objectives[47]Task_List[0]positionX = 1790,834
Objectives[47]Task_List[0]positionY = 3627,657
Objectives[47]Task_List[0]positionZ = 33,88351
Objectives[47]Task_List[0]time = 4
Objectives[47]Task_List[1]Type = GestureAnimationTask
Objectives[47]Task_List[1]positionX = 1790,834
Objectives[47]Task_List[1]positionY = 3627,657
Objectives[47]Task_List[1]positionZ = 33,88351
Objectives[47]Task_List[1]time = 1000
Objectives[47]Task_List[1]animName = gesture_come_here_soft
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Text = ???: No money you say huh... Well, we're in need of some cannon fodders.
Objectives[48]Type = Timeout_Objective
Objectives[48]positionX = 1791,227
Objectives[48]positionY = 3627,75
Objectives[48]positionZ = 33,38083
Objectives[48]Timeout_Min = 0
Objectives[48]Timeout_Sec = 4
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Set_Player_Actor_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1790,777
Objectives[49]positionY = 3630,313
Objectives[49]positionZ = 33,34932
Objectives[49]SetPlayerActor_Use_Player = True
Objectives[49]SetPlayerActor_Player_Controllable = False
Objectives[49]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[49]SetPlayerActor_Use_Actor = False
Objectives[49]SetPlayerActor_RelationshipGroup_Change = False
Objectives[49]SetPlayerActor_RelationshipGroup = Neutral
Objectives[49]SetPlayerActor_Invincible_Change = False
Objectives[49]SetPlayerActor_Invincible = False
Objectives[49]SetPlayerActor_NewTask = True
Objectives[49]Int_Task = 99
Objectives[49]Task_Repeat = False
Objectives[49]Task_Timeout = False
Objectives[49]Task_Guard_Range = 10
Objectives[49]Task_Stay_In_Range = True
Objectives[49]Task_Wander_Range = 10
Objectives[49]Task_Scenario = NONE
Objectives[49]Task_TalkingAnimation = mic_chatter
Objectives[49]Task_Time = 1
Objectives[49]TaskListCount = 2
Objectives[49]Task_List[0]Type = TalkingTask
Objectives[49]Task_List[0]positionX = 1790,777
Objectives[49]Task_List[0]positionY = 3630,313
Objectives[49]Task_List[0]positionZ = 33,84932
Objectives[49]Task_List[0]time = 5
Objectives[49]Task_List[1]Type = GestureAnimationTask
Objectives[49]Task_List[1]positionX = 1790,777
Objectives[49]Task_List[1]positionY = 3630,313
Objectives[49]Task_List[1]positionZ = 33,84932
Objectives[49]Task_List[1]time = 1000
Objectives[49]Task_List[1]animName = gesture_bring_it_on
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Text = ~d~Daniel~w~: I'll do anything for his freedom...
Objectives[50]Type = Timeout_Objective
Objectives[50]positionX = 1790,777
Objectives[50]positionY = 3630,313
Objectives[50]positionZ = 33,34932
Objectives[50]Timeout_Min = 0
Objectives[50]Timeout_Sec = 5
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = 1794,28
Objectives[51]positionY = 3629,657
Objectives[51]positionZ = 33,34586
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = False
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 2
Objectives[51]Task_List[0]Type = TalkingTask
Objectives[51]Task_List[0]positionX = 1794,297
Objectives[51]Task_List[0]positionY = 3629,347
Objectives[51]Task_List[0]positionZ = 33,8498
Objectives[51]Task_List[0]time = 5
Objectives[51]Task_List[1]Type = GestureAnimationTask
Objectives[51]Task_List[1]positionX = 1794,297
Objectives[51]Task_List[1]positionY = 3629,347
Objectives[51]Task_List[1]positionZ = 33,8498
Objectives[51]Task_List[1]time = 1000
Objectives[51]Task_List[1]animName = gesture_pleased
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = ???: Everything? Huh, we will contact you when you'll be needed. Leave the area now.
Objectives[52]Type = Timeout_Objective
Objectives[52]positionX = 1794,297
Objectives[52]positionY = 3629,347
Objectives[52]positionZ = 33,3498
Objectives[52]Timeout_Min = 0
Objectives[52]Timeout_Sec = 5
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Set_Player_Actor_Objective
Objectives[53]Text = 
Objectives[53]positionX = 1792,866
Objectives[53]positionY = 3632,167
Objectives[53]positionZ = 33,32014
Objectives[53]SetPlayerActor_Use_Player = True
Objectives[53]SetPlayerActor_Player_Controllable = True
Objectives[53]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[53]SetPlayerActor_Use_Actor = False
Objectives[53]SetPlayerActor_RelationshipGroup_Change = False
Objectives[53]SetPlayerActor_RelationshipGroup = Neutral
Objectives[53]SetPlayerActor_Invincible_Change = False
Objectives[53]SetPlayerActor_Invincible = False
Objectives[53]SetPlayerActor_NewTask = False
Objectives[53]Int_Task = 0
Objectives[53]Task_Repeat = False
Objectives[53]Task_Timeout = False
Objectives[53]Task_Guard_Range = 10
Objectives[53]Task_Stay_In_Range = True
Objectives[53]Task_Wander_Range = 10
Objectives[53]Task_Scenario = NONE
Objectives[53]Task_TalkingAnimation = mic_chatter
Objectives[53]Task_Time = 1
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Cutscenes_Objective
Objectives[54]Text = 
Objectives[54]positionX = 1792,866
Objectives[54]positionY = 3632,167
Objectives[54]positionZ = 34,49514
Objectives[54]Cutscenes_Time = 0
Objectives[54]Cutscenes_Trans_Time = 0
Objectives[54]Cutscenes_FOV = 30
Objectives[54]Cutscenes_Shake = Hand
Objectives[54]Cutscenes_Amplitude = 0
Objectives[54]Cutscenes_FadeOut = False
Objectives[54]Cutscenes_FadeIn = False
Objectives[54]Cutscenes_End = True
Objectives[54]Cutscenes_Point_At_Position = False
Objectives[54]Cutscenes_Point_At_Player = False
Objectives[54]Cutscenes_Point_At_Actor = False
Objectives[54]Cutscenes_Point_At_Vehicle = False
Objectives[54]Cutscenes_Follow_Player = False
Objectives[54]Cutscenes_Follow_Actor = False
Objectives[54]Cutscenes_Follow_Vehicle = False
Objectives[54]Cutscenes_Follow_Distancee = 10
Objectives[54]Cutscenes_Follow_Hieght = 1
Objectives[54]Cutscenes_Follow_Angle = 0
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = 1794,958
Objectives[55]positionY = 3623,676
Objectives[55]positionZ = 33,3485
Objectives[55]SetPlayerActor_Use_Player = True
Objectives[55]SetPlayerActor_Player_Controllable = True
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[55]SetPlayerActor_Use_Actor = False
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = False
Objectives[55]Int_Task = 0
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Text = Enter your ~b~car~w~.
Objectives[56]FaildText = 
Objectives[56]Type = Enter_Vehicle
Objectives[56]positionX = 1968,309
Objectives[56]positionY = 5185,421
Objectives[56]positionZ = 46,89301
Objectives[56]EnterVehicle_AsPassenger = False
Objectives[56]EnterVehicle_CanExit = True
Objectives[56]EnterVehicle_SetIsWanted = False
Objectives[56]EnterVehicle_SeatIndex = -1
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Text = Leave the ~y~area~w~.
Objectives[57]Type = Leave_Area
Objectives[57]positionX = 1963,475
Objectives[57]positionY = 5165,784
Objectives[57]positionZ = 46,42141
Objectives[57]Leave_Area_Distance = 100
Objectives[57]Leave_Area_Use_Objective_Position = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Text = ~d~Daniel~w~: I will save you Maxwell i promise...
Objectives[58]Type = Timeout_Objective
Objectives[58]positionX = 1974,629
Objectives[58]positionY = 5116,376
Objectives[58]positionZ = 42,11745
Objectives[58]Timeout_Min = 0
Objectives[58]Timeout_Sec = 5
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

